when trying to serialize an openfl.Vector or a haxe.ds.Vector, like so:
var transforms = new Vector<Transform>(5);
var serializer = new Serializer();
serializer.serialize(transforms);
it throws an error:
Cannot serialize [null,null,null,null,null]
When the vector is properly populated with instances, neko still shows this error.
So far the error only happens when targetting neko. It works on windows c++, and flash (haven't tried other targets).
can someone replicate this prob? thanks a bunch,