Is it possible to move the game window programmatically at runtime? (running the game via lime test mac)
I stumbled upon this snippet on the internet, but it won't compile for me -
openfl.Lib.application.window.move(x,y);
error -
Class<openfl._legacy.Lib> has no field application
is there some other way to move the window? while I'm at it, is there a way to resize the window programmatically?