You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to haxef...@googlegroups.com
I've been trying to color the existing sprite into pure white color when enemy gets hit. But it seems that with color transform i can only color it to black and shades of black and no actual color. Does anyone know how to color it white or is this a bug / missing feature.
Thanks
Smiz Meal
unread,
Jun 4, 2015, 6:55:16 PM6/4/15
Reply to author
Sign in to reply to author
Forward
Sign in to forward
Delete
You do not have permission to delete messages in this group
Copy link
Report message
Show original message
Either email addresses are anonymous for this group or you need the view member email addresses permission to view the original message
to haxef...@googlegroups.com
It appears that the color offsets in the setColorTransform function of FlxSprite are not being used. I tested on several sprites (neko target) and could get sprites to change color using the weights but not with the offsets.
This looks like a bug that may want to raise as an issue on the haxeflixel repo.