These stats are from Windows export
FlxG.debugger.visible = false;
// hide the other debugger windows manually if they take up too much space
FlxG.game.debugger.console.setVisible(false);FlxG.game.debugger.log.setVisible(false);FlxG.game.debugger.watch.setVisible(false);
var fps:Float = FlxG.game.debugger.stats.currentFps();