I am new to haxeflixel and I'm using sublimetext 2 on OSX. I want to create an easy way for the designer I'm working with to edit some variables during play, a la Unity's inspector.
After searching the api I decided the best approach would be to use the FlxInputText class. At the top of my PlayState.hx file I attempt to import flixel.addons.ui.FlxInputText.
Whenever I try to test it using neko I get the error: Class not found : flixel.addons.ui.FlxInputText. I was hoping someone could help me either with importing the FlxInputText class or by showing me a better way to get input from the user.
Thank you : )
James