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Hi there,
I am quite new to HaxeFlixel so please be gentle :)
I just programmed a game after doing the tutorial and encountered following problem: The FlxG.camera.zoom will only zoom in the whole game - as intended. What I was looking for instead by "zoom" is to show a bigger part of my map and by that make the game less pixelated. So instead of the camera showing e.g. 200x200 of my map it should display 400x400 with the same window size(fullscreen for example).
I hope I explained that enoguh.
Thank you for your help.
Regards.
Gama11
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Jun 2, 2015, 5:05:53 PM6/2/15
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Try doubling the gameWidth and gameHeight passed to the FlxGame constructor in Main.hx.
Matt
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Jun 4, 2015, 12:53:21 PM6/4/15
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Try FlxG.scaleMode = new RelativeScaleMode(2, 2);
On Tuesday, June 2, 2015 at 10:57:31 PM UTC+2, Shep wrote: