Hello i have a problem with loosing quality in animations for Left, Up, Down (which is on 1, 2 and 3 row of spritesheet), spritesheet is dynamically created but it's not a problem here since if i show entire spritesheet it looks good enough, the problem is with playing anim, every time sprite display one of above direction it display character with bad quality(check images), the only direction which shows good quality is first frame (since i don't have yet more than 1 frame in each direction for characters yet), so my question is how to fix this, since i mean it's something that can't left in game (The previous build which i didn't use FlxAnimationController object and just created bitmapData every time i changed direction didn't have that problem, but to be truthful i don't see any problematic piece of code in FLxAnimationController or FlxFrame so i need a help?
ps. my target is windows