switch (Style)
{
case STYLE_PLATFORMER:
var w:Float = (width / 8) + (Offset != null ? Offset.x : 0);
var h:Float = (height / 3) + (Offset != null ? Offset.y : 0);
deadzone = FlxRect.get((width - w) / 2, (height - h) / 2 - h * 0.25, w, h);
case STYLE_TOPDOWN:
helper = Math.max(width, height) / 4;
deadzone = FlxRect.get((width - helper) / 2, (height - helper) / 2, helper, helper);
case STYLE_TOPDOWN_TIGHT:
helper = Math.max(width, height) / 8;
deadzone = FlxRect.get((width - helper) / 2, (height - helper) / 2, helper, helper);
case STYLE_LOCKON:
if (target != null)
{
w = target.width + (Offset != null ? Offset.x : 0);
h = target.height + (Offset != null ? Offset.y : 0);
}
deadzone = FlxRect.get((width - w) / 2, (height - h) / 2 - h * 0.25, w, h);
case STYLE_SCREEN_BY_SCREEN:
deadzone = FlxRect.get(0, 0, width, height);
default:
deadzone = null;
}