So, over the last couple weeks, that error has just started to occur during compile.
Failed to update resources
I have no idea what that means. But I DO know how it's affecting development. I can have all the editors and folders I use closed, with nothing but firefox and FlashDevelop open, but I get that error during compile. It's bothering me and I am not sure how to fix.
Granted, it's not immediately critical, but is worrisome.
How do I fix this?
Knowns: FlasheDevelop 4.6.2.5. In my source folder, I have an AssetsPath file which looks like this:
package;
@:build(flixel.system.FlxAssets.buildFileReferences("assets", true))
class AssetPaths {}
HaxeFlixel version 3.3.5, (don't want to upgrade til mostly everything is stable)
Folder set up is standard: Desktop/ProjectFolder/assets
An unused, and standard Reg file.
Nothing else strange folder structure wise. All editors closed, same error. Editors open, same error.
Any help?