Those aren't really reliable, Adobe Scout only works with swfs, and Flixel has pretty bad performance in high res swfs, I'm likely to not find the real problem because of the amount of noise to filter.
And hxScout needs it's own version of hxcpp, which relies on a separate version of openfl, lime, etc. It takes hours to set up properly and you're likely to get out of date data like that. It sucks that Haxe/OpenFL tooling is so poor. At some point I'll use FlxBasic IDs or something to count what's taking so long.