Hi!
I have problems with FlxBitmapText on Android. Some texts are not visible, some texts don't updated (scores, gems and etc.). On Flash everything is OK.
Android:

Flash:

Flixel ver. - dev (November, 28 2015)
openfl - 3.4.0
lime - 2.7.0
I thought this problem is of non-power-of-two font texture sizes, but I made them power-of-two and it doesn't help.
With Flixel Demo of FlxBitmapText I have no such issue
Did someone get such problem?