Openworld library

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Jimmy Delas

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Mar 6, 2015, 9:09:01 PM3/6/15
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Hey guys,

Today, I want to show you what I'm working on, I created a feed few days ago but the name was not well suited so I create another one.

The concept of the tiny lib I'm developing is to let you the possibility to create seamless open world maps.

The project is currently under development and there is a lot of work to be done.



You can see all the implemented features with the live demo here : http://bit.ly/1wBx4SO
And the source code there : http://bit.ly/17ISOjK 

The next things I'm planning to work on are : 

  • General speed improvements
  • Better cities generation (Implementing all 4 shapes instead of only one)
  • Forest generation
  • Better deep ocean generation
  • Beach generation
  • Road connexion
  • Multiple tiles for the same "kind" (For example, the possibility to use 3 different tiles for the grass)
  • Seamless generation

Please give me your thought, advices and ideas :)
Thanks !
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