Is it possible to resize the window? I've looked everywhere and I can't find anything of use.
FlxG.resizeGame(); only resizes the stage within the window.
I don't want to necessarily go fullscreen.
I don't even really need to resize the window whilst the game is running, only set the resolution of the window on start-up.
I know that you can set the windows size in the XML file, this is not what I want to do.
I tried calling Lib.application.window.resize(); but it just throws an error no matter where I use it (and all related Lib classes like openfl, flash, openfl._legacy, etc).
If there is really know way to do this then I would be utterly shocked. It's like, the most basic of engine features and it's missing?!