Hey everyone, our app with the latest update seems to be encountering an issue where the FlxSave binding is lost when updating to the newest version on iOS devices. It's been somewhat difficult to test and debug this issue with the cumbersome way Apple handles older versions of apps.
In terms of code changes, we have not changed any of the save bindings in our latest update so we don't think that's the issue. We are building the Xcode project using the "-Dlegacy" compiler flag so as far as I understand we should still be using legacy libraries from OpenFL. The only change to FlxSave seems to be a minor update for SharedObjectFlushStatus that should not affect any of the general save stuff.
If anyone has some insight or general tips to avoid issues like this going forward that would be hugely appreciated. In particular, if there's a more reliable way to save on iOS (and Android) devices I'm all ears, it does seem problematic that the current system can lose data if the user uninstalls the app for example.
Thanks everyone, I'll follow up after some more testing tonight.