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Hi all,
Want to know the best approach to looping a background image on screen (like some hills of various speeds).
Ideally I would have the same sprite side by side, so when it reaches halfway left, it can move back to original position and continue. So loops. Suggestions?
Sebastian Fernandez
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Jun 12, 2015, 9:39:48 PM6/12/15
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FlxBackDrop
Shaun Michael K. Stone
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Jun 13, 2015, 5:17:58 AM6/13/15
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This doesn't work for me. I'm using a texture atlas.
Christopher Butler
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Jun 13, 2015, 10:08:34 PM6/13/15
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You might have to give us more details about what's not working. e.g. "Backdrop isnt appearing", "It's not scrolling correctly", "It's in the wrong place".. etc.
But off the top of my head... Did you remember to add the backdrop? That is: add(backdropHills1);