currentMap = new FlxTilemap(); currentMap.loadMap(Assets.getText("assets/data/BattleMap01.txt"), "assets/images/World.png", TS, TS, 0, 0);
var t:String = Assets.getText("...");
var lines:Array<String> = t.split("\n");
var firstLine:Array<String> = lines[0].split(",");
var height:Int = lines.length;
var width:Int = firstLine.length;