Newbie Question: How to have the build target for iOS in Flashdevelop?

183 views
Skip to first unread message

hash mash

unread,
Apr 1, 2014, 11:41:01 AM4/1/14
to haxef...@googlegroups.com
I am using windows. Recently i came to know this haxeflixel which claims to be able to compile the game for multiple platform.
When using Flashdevelop, i actually manage to compile for the android apk. (great)

However, in the Flashdevelop interface, i didn't notice the choice of build target for iOS. (how to enable the ios build?)

Also, when trying to use the command "lime test ios" in the root directory of the project, i was thrown the error:
"Uncaught exception - Process creation failure : xcode-select"

Did i miss sth on the setup? 

Thanks in advance for any suggestion and guides.





Gama11

unread,
Apr 1, 2014, 12:19:44 PM4/1/14
to haxef...@googlegroups.com
OpenFL requires XCode to compile Mac or iOS builds, which means you can only build for those targets using a Mac (which is a shame, thanks Apple for being developer-friendly I guess...)

hash mash

unread,
Apr 1, 2014, 6:17:33 PM4/1/14
to haxef...@googlegroups.com
ar... thanks for making this clear... 
Reply all
Reply to author
Forward
0 new messages