playerFrame.loadGraphic(player.framePixels);
Invalid field access : bitmapCalled from flixel.FlxSprite::loadGraphic line 311Called from states.PlayState::update line 91Called from flixel.FlxState::tryUpdate line 155Called from flixel.FlxGame::update line 700Called from flixel.FlxGame::step line 648Called from flixel.FlxGame::onEnterFrame line 493