tileMap = new FlxTilemapExt();tileMap.loadMapFromCSV(Assets.getText("assets/data/flixelTest.csv"), "assets/images/baseTileset2.png", TILE_WIDTH, TILE_HEIGHT, 0, 0, 0); var tile:FlxTileSpecial = new FlxTileSpecial(75, false, false, 0); tile.addAnimation([75, 76, 77, 78, 79], 6); tileMap.setSpecialTiles([tile]); add(tileMap);
override public function update(f:Float):Void{ tileMap.update(f); super.update(f);
}