class Player extends FlxSprite
{
public function new(X:Float=0, Y:Float=0)
{
super(X, Y);
loadGraphic("assets/images/player.png", true, 128, 256);
animation.add("walk", [1, 2], 10, true);
animation.play("walk");
}
}
I get this issue : Build succeeded
Done(0)
haxelib run lime run "Project.xml" neko -debug
Running process: C:\HaxeToolkit\haxe\haxelib.exe run lime run "Project.xml" neko -debug
Assets.hx:149: [openfl.Assets] There is no BitmapData asset with an ID of "assets/images/player.png"
AL lib: (EE) alc_cleanup: 1 device not closed
Invalid field access : get_width
Called from flixel.FlxSprite::loadGraphic line 324
Called from Player::new line 16
Called from Player::$init line 11
Called from PlayState::create line 21
Called from flixel.FlxGame::switchState line 583
Called from flixel.FlxGame::update line 668
Called from flixel.FlxGame::step line 648
Called from flixel.FlxGame::onEnterFrame line 493
Called from openfl._egacy.events.EventDispatcher::dispatchEvent line 98
Called from openfl._legacy.display.DisplayObject::__dispatchEvent line 182
Called from openfl._legacy.display.DisplayObject::__broadcast line 161
Called from openfl._legacy.display.DisplayObjectContainer::__broadcast line 286
Called from openfl._legacy.display.Stage::__render line 1103
Called from openfl._legacy.display.Stage::__checkRender line 351
Called from openfl._legacy.display.Stage::__pollTimers line 1084
Called from openfl._legacy.display.Stage::__doProcessStageEvent line 430
Done(1)