Hello! I am new to this forum, and also new to HaxeFlixel, so I apologize if this question doesn't really make much sense.
I'm trying to use a gamepad in my fighting game prototype and I'm having problems getting the FlxGamepadManager using FlxG.gamepads.
I have flixel 3.2.2 installed, but when I try to generate an swf I get the following error: flixel.Class<FlxG> has no field gamepads.
It works with neko though.
Funny thing is that FlashDevelop even autocompletes the FlxG.gamepads and gives me its class and description. Also the GamepadTest demo has it working with this call and in an swf. But I can't find the gamepads variable reference in the official API for FlxG on this website.
Anybody got an idea of how to fix this?
Thanks!