leading might be what I'm looking for! I'm having trouble figuring out how to use TextFormat, though. That's a class of flash or openfl, right? I'm using FlxText.
NewFormat = new TextFormat("assets/fonts/SkullzFontv1.ttf", 16, 0xF074d8f, false, false, false, null, null, "left", 0, 0, 0, 1);
Text1.textField.setTextFormat(NewFormat);
Text1.textField.defaultTextFormat = NewFormat;
trace(Text1.textField.getTextFormat());
the trace:
Snow01.hx:81: { bold => false, font => SkullzFontv1, color => 252136847, size => 16, bullet => false, leftMargin => 0, tabStops => null, letterSpacing => 0, url => , italic => false, target => , underline => false, leading => 1, indent => 0, align => left, rightMargin => 0, kerning => false, blockIndent => 0 }
I seem to be doing something wrong.
edit: Wait. Actually, that trace is right. It is not changing anything about the text displayed in game though, so I've been assuming it was wrong as well.