* Probably something to do with the scaleMode, try some other modes to test.
* Also, it would help to have a small test project here (unless you're not using the dev branch, then I would ask for more information, like does it happen on other targets, what's the resolution in the project.xml, what are your libraries versions, have you made any changes to the FlxGame [there's an event.resize firing every frame, so this shouldn't happen AFAIK], did you try to debug your game or trace the zoom level? ...and really whatever useful info you can think of).