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to HaxeFlixel
Hi,
I've got a sprite to represent the percentage of completion of a quest (basically a bar). I'd like to display parts of this sprite as the quest is going on (filling the bar).
I thought about masking, but I can't move the mask so that's not a dynamic solution. I found a solution : using makeGraphic with the width I want, and then stamping the bar's sprite on it. But I have to implement it in the update() loop. Isn't it to costful performance-wise ?
How would you handle that ?
Thanks !
Gama11
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Jan 31, 2016, 4:05:57 PM1/31/16
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