I second this. Tiles are the way to go for this kind of game, plus they are more efficient than using big images. It's easy to get set up if you follow the tutorial on HaxeFlixel website. And you can use ogmo editor or something similar to design levels.
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HaxeFlixel Development Community
See our github https://github.com/haxeflixel/ and our documentation http://haxeflixel.com/documentation/
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