I'm building for iOS on OSX with the command
lime test ios
I have also tried
lime build ios
lime build ios -clean
in GameClass.hx I have the following:
#if debug
initstate = playstate;
#else
initstate = splashscreenstate;
#end
it always starts the game in the playstate.
Does this mean I'm not making a Release build? Which command makes a release build?
Or does it mean that #if debug does not work? Which conditional can I use for debug?