package;
import flixel.FlxState;
import flixel.text.FlxText;
import flixel.addons.display.FlxBackdrop;
class PlayState extends FlxState
{
var backgroundMoving:FlxBackdrop = new FlxBackdrop(AssetPaths.background0__png, 1, 0, true, false);
override public function create():Void
{
add(new FlxText(0, 0, -1, "Hello, world!"));
add(backgroundMoving);
super.create();
}
override public function destroy():Void
{
super.destroy();
}
override public function update():Void
{
super.update();
}
}
class PlayState extends FlxState
{
var backgroundMoving:FlxBackdrop;
override public function create():Void
{
add(backgroundMoving = new FlxBackdrop(AssetPaths.background0__png, 1, 1, true, false));
backgroundMoving.velocity.set(-100, 0);
super.create();
}