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Geo Massar
,
Dlean Jeans
2
5/8/16
Q&A
screenCenter() method
It has now moved to FlxObject, which means it can be called by any FlxObject without FlxSpriteUtil.
unread,
help
Q&A
screenCenter() method
It has now moved to FlxObject, which means it can be called by any FlxObject without FlxSpriteUtil.
5/8/16
Ohmnivore
5/7/16
HaxeFlixel Discord chat server
Hi! HaxeFlixel has a Slack chat, but some of us prefer hanging out on Discord. Our Discord server is
unread,
community
HaxeFlixel Discord chat server
Hi! HaxeFlixel has a Slack chat, but some of us prefer hanging out on Discord. Our Discord server is
5/7/16
Ashiq A.
5/7/16
Spherical World
Hi, Is there a relatively easy way to make my game world wrap around? It's a 2D game. It's
unread,
Spherical World
Hi, Is there a relatively easy way to make my game world wrap around? It's a 2D game. It's
5/7/16
Extreme Alex
,
Gama11
8
5/7/16
Very strange issue with objects that moving when they should not move.
Upd. Master version 4.0.1 have the same issue.
unread,
FlxSprite
FlxTypedGroup
development
effects
performance
Very strange issue with objects that moving when they should not move.
Upd. Master version 4.0.1 have the same issue.
5/7/16
Michael Lee
,
Esteban Dal Monte Roquero
2
5/6/16
Losing save data on iOS with latest version?
Hi I'm having problems saving in iOS, did you ever come up with a solution? thanks! El miércoles,
unread,
development
help
ios
Losing save data on iOS with latest version?
Hi I'm having problems saving in iOS, did you ever come up with a solution? thanks! El miércoles,
5/6/16
Geo Massar
,
Ash
2
5/6/16
Q&A
import flixel.plugin.MouseEventManager
if your are using flixel 4.0.0+ try flixel.input.mouse.FlxMouseEventManager check the upgrade guide
unread,
testing
Q&A
import flixel.plugin.MouseEventManager
if your are using flixel 4.0.0+ try flixel.input.mouse.FlxMouseEventManager check the upgrade guide
5/6/16
Chosen Character
5/6/16
My Game, Authentic Octopus Game, is on Greenlight!
Hey guys, As some of you know I've been working on a game for a while now in HaxeFlixel and I
unread,
showcase
My Game, Authentic Octopus Game, is on Greenlight!
Hey guys, As some of you know I've been working on a game for a while now in HaxeFlixel and I
5/6/16
kinflo
, …
Dlean Jeans
4
5/6/16
FlxButton callback
Thank you a lot! the bind helped me!!
unread,
haxeflixel-development
FlxButton callback
Thank you a lot! the bind helped me!!
5/6/16
Esteban Dal Monte Roquero
2
5/5/16
Question about Aspect Ratio, Scale modes and resolution.
Hi, I just updated my code. Made my game render a bigger resolution and added some image on the top
unread,
community
desktop
development
mobile
Question about Aspect Ratio, Scale modes and resolution.
Hi, I just updated my code. Made my game render a bigger resolution and added some image on the top
5/5/16
sano98
2
5/5/16
Q&A
How to access the BitmapData of a FlxTilemap
I think I got it. Create a new TileMapbuffer with the respective data from your tilemap Call the
unread,
FlxCamera
FlxSprite
tilemap
Q&A
How to access the BitmapData of a FlxTilemap
I think I got it. Create a new TileMapbuffer with the respective data from your tilemap Call the
5/5/16
jd75
,
varomix WEY
2
5/4/16
State of HTML5?
Hi I made this small game for a contest a few weeks ago http://varomix.net/branchninja/ I had to
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html5
State of HTML5?
Hi I made this small game for a contest a few weeks ago http://varomix.net/branchninja/ I had to
5/4/16
surashu
,
Dlean Jeans
2
5/4/16
Q&A
Where can I find more information about FlxTiledAsset?
FlxTiledAsset is simply a String or an XML typedefFlxTiledAsset alias for OneOfTwo<String, Xml>
unread,
tilemap
Q&A
Where can I find more information about FlxTiledAsset?
FlxTiledAsset is simply a String or an XML typedefFlxTiledAsset alias for OneOfTwo<String, Xml>
5/4/16
Kestrel Moon
,
Claudio Ficara
2
5/3/16
Creature: New 2D Skeletal + Mesh Animation Tool with HaxeFlixel Support
Fantastic tool! Does it support cpp targets? On Thursday, April 28, 2016 at 2:20:44 PM UTC-3, Kestrel
unread,
addons
development
native
openfl
physics
Creature: New 2D Skeletal + Mesh Animation Tool with HaxeFlixel Support
Fantastic tool! Does it support cpp targets? On Thursday, April 28, 2016 at 2:20:44 PM UTC-3, Kestrel
5/3/16
Viperace
, …
MegaBite
4
5/2/16
FlxTween does not work with Flash or is it me?
I have the same problem. Any solutions to this? Thanks! On Tuesday, August 25, 2015 at 7:31:53 PM UTC
unread,
development
neko
tween
FlxTween does not work with Flash or is it me?
I have the same problem. Any solutions to this? Thanks! On Tuesday, August 25, 2015 at 7:31:53 PM UTC
5/2/16
sano98
, …
Sam Bellman
9
5/2/16
Q&A
How to access the BitmapData of the current frame an animated FlxSprite
Hey Sam, thank you. I think this went into the right direction (although I ultimately didn't get
unread,
FlxSprite
Q&A
How to access the BitmapData of the current frame an animated FlxSprite
Hey Sam, thank you. I think this went into the right direction (although I ultimately didn't get
5/2/16
Sol Pa
4/28/16
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
unread,
help
testing
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
4/28/16
Lars Doucet
, …
LuFe_Mas
36
4/27/16
Interested in putting your Haxe/HaxeFlixel game on consoles? Please get in touch.
I want to port Time Buddy to consoles. Em quarta-feira, 18 de junho de 2014 15:44:11 UTC-3, Lars
unread,
development
openfl
Interested in putting your Haxe/HaxeFlixel game on consoles? Please get in touch.
I want to port Time Buddy to consoles. Em quarta-feira, 18 de junho de 2014 15:44:11 UTC-3, Lars
4/27/16
Moshe Adriano Yosef Feit
,
Claudio Ficara
3
4/27/16
Q&A
Question about "canvas" and some others..
Too many questions to address, but basically, the flixel canvas is where everything is painted, and
unread,
FlxSprite
haxeflixel-development
help
Q&A
Question about "canvas" and some others..
Too many questions to address, but basically, the flixel canvas is where everything is painted, and
4/27/16
MegaBite
4/27/16
Problems with isometric tiles
Hey guys and gals! I'm trying to figure out how to work with isometric tiles and if you did the
unread,
haxeflixel-development
Problems with isometric tiles
Hey guys and gals! I'm trying to figure out how to work with isometric tiles and if you did the
4/27/16
David Granado
4/26/16
Is it possible to dynamically set options like vsync, hardware, or framerate?
I'm trying to create an "options" screen and can set these options that are normally
unread,
haxeflixel-development
performance
Is it possible to dynamically set options like vsync, hardware, or framerate?
I'm trying to create an "options" screen and can set these options that are normally
4/26/16
LuFe_Mas
,
Dlean Jeans
2
4/25/16
I want to submit a Showcase
How to add a Showcase game Create a .md file in /src/documents/showcase following this example:
unread,
showcase
I want to submit a Showcase
How to add a Showcase game Create a .md file in /src/documents/showcase following this example:
4/25/16
Moshe Adriano Yosef Feit
,
Dlean Jeans
2
4/25/16
Easier way to rotate/transform an image?
// set a sprite's angle to 30 degree sprite.angle = 30; // rotate a sprite by 30 degree per
unread,
haxeflixel-development
help
physics
Easier way to rotate/transform an image?
// set a sprite's angle to 30 degree sprite.angle = 30; // rotate a sprite by 30 degree per
4/25/16
Moshe Adriano Yosef Feit
,
Dlean Jeans
3
4/25/16
How to call the member of this data structure type?
I don't why this happened, and this still baffles me. No typos, no incomplete syntax, all good.
unread,
help
How to call the member of this data structure type?
I don't why this happened, and this still baffles me. No typos, no incomplete syntax, all good.
4/25/16
Geo Massar
4/24/16
Q&A
haxelib.exe not found in SDK path
Hi folks, Brand new to HaxeFlixel. I am using a book titled "Haxe Game Development Essentials
unread,
development
help
Q&A
haxelib.exe not found in SDK path
Hi folks, Brand new to HaxeFlixel. I am using a book titled "Haxe Game Development Essentials
4/24/16
nathanael tardif
,
Igor S.
2
4/24/16
I made a game for LD 35
Hi, you can add it to the roundup list here: https://github.com/skial/haxe.io/issues/272 On Tuesday,
unread,
showcase
I made a game for LD 35
Hi, you can add it to the roundup list here: https://github.com/skial/haxe.io/issues/272 On Tuesday,
4/24/16
Will Blanton
,
Gama11
4
4/23/16
Weird BlendMode stuff??
but just in case class Circle extends FlxSprite { public var on:Bool; var addMode:Bool = false;
unread,
FlxSprite
effects
Weird BlendMode stuff??
but just in case class Circle extends FlxSprite { public var on:Bool; var addMode:Bool = false;
4/23/16
Pablo Garbarini
, …
Ohmnivore
6
4/21/16
Q&A
No debug Flash player connection request
Maybe it's related? http://fouramgames.com/blog/enabling-flashdevelop-debugger-for-haxe-flash-
unread,
development
haxeflixel-development
Q&A
No debug Flash player connection request
Maybe it's related? http://fouramgames.com/blog/enabling-flashdevelop-debugger-for-haxe-flash-
4/21/16
Bink
, …
Ashiq A.
4
4/20/16
Q&A
Touch support for Windows
I think you can use MouseDown/MouseUp event handlers to get what you want. On Wed, Apr 20, 2016 at 5:
unread,
openfl
Q&A
Touch support for Windows
I think you can use MouseDown/MouseUp event handlers to get what you want. On Wed, Apr 20, 2016 at 5:
4/20/16
s c
,
Sam Bellman
7
4/19/16
Q&A
Point-and-click game : FlxGroup kill() and revive() ?
And this is why we use constants :D Glad to help. On places to ask for help, as slow as it can be
unread,
help
Q&A
Point-and-click game : FlxGroup kill() and revive() ?
And this is why we use constants :D Glad to help. On places to ask for help, as slow as it can be
4/19/16
sano98
, …
Claudio Ficara
5
4/16/16
Q&A
How to do dynamic lighting by partially undoing a colorTransform
I've put the progress I've made so far in an example project on github: https://github.com/
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FlxSprite
effects
haxeflixel-development
openfl
tilemap
Q&A
How to do dynamic lighting by partially undoing a colorTransform
I've put the progress I've made so far in an example project on github: https://github.com/
4/16/16