Hi,
yes, ../something is quite high on the TODO list.
As for completion, i'm tracking the request, but don't expect it to happen anytime soon. This would require quite big changes, possibly to the lowest level of the application (the console component at least).
As I've written in my last blog post, I'm planning to do a tutorial on scripting and data center configuration.
The campaign can be played in stages. There are only a few things in the campaign that are actually stateful. That means you should be able to quit the campaign at any time, and upon restarting Hax be able to continue where you left off, basically doing what you intended to do next. This is due to the fact that in the old Dark Signs game, only your own computer's disk was persisted, the servers had no persistent storage. As the campaign is a 1:1 rewrite of the old game, the same applies here. In Hax, however, your own machine's storage is also not persisted.
If you would like to try out a setup where your own machine's storage is persisted, open up the "dc.groovy" file in the "darksigns" directory, and add this on a new line, placing it somewhere around line 19 or 20 of the file (anywhere inside the "storage" section of the "pc_ws" machine) :
location "/absolute/path/to/where/you/want/to/store/your/disk"
Do not delete anything in the file, just add this new line.
Also,
if you
don't want to spoil the campaign for yourself,
do not read the file beyond line 35.You will of course need write access to the path you choose.
Note that this feature was not extensively tested and must be considered experimental, so please use with care.
Keep the feedback coming!
Cheers