Ok, this is really starting to * me off as Ive lost many games because of this. I start a game with my controller already plugged in, but for some reason the game doesnt register it and decides to only acknowledge my keyboard. I do not know how to play with a keyboard and I have no idea how to change it to controller in-game. I pause and go to settings and try to go everywhere to no avail. I disable my mouse, I unplug it, nothing works. 
Is there a way to either completely disable the mouse and keyboard option or is there something I can do to switch it back in forth in game?
(I know in offline mode, I can just go to switch sides and change my controllers there, but thats not available online)
P.S: The controller works fine, when I pause I can move around the menu with it, I can go to the settings with both the controller and the mouse/Keyboard, but once I leave the pause menu, only my keyboard works.
I am using an xbox 360 controller. It works fine 95% of the time, but then you get the 5% where I only realize it didnt register when I can't move my players. And there is nowhere I can go to change that. Which results in me having to forfeit (quit) the game
Hello,
You need to start the match ( find the match or start single player, accept sides, kits all of that) with controller not with the mouse or keyboard. Do not press enter or left mouse button. Hope it helps
I actually figured it out. You have to go to switch sides than there will be 2 icons. One with controller and another with keyboard and mouse. Just switch the positions. There should be an arrow indictions on both icons. Hope this helps.
If any other controllers become compatible in the future, we'll be sure to update this page. In the meantime, you can read the full blog post from Activision now (if you're not already getting stuck into Warzone Mobile).
Using the Xbox Elite 2 controller. Every button I press or stick I move picks up the input switching to controller mode, showing all controller-based input prompts on screen, but reverts back to keyboard the moment I stop the input.
This makes it near-impossible to navigate any menu because when the switch to keyboard happens, the focus will remain on the first field, not to mention how annoying it is when all the button prompts constantly switch between controller and keyboard the moment you stop holding a controller button.
same bug here, after every quick input from gamepad, the game switches back to mouse+keyboard, impossible to play with a gamepad on pc.
Maybe related to some gamepads only idk, i have basic xbox gamepad
I literally tried unplugging my keyboard and mouse while in the game and it kept switching back to keyboard and mouse input mode like a quarter second afeter every press of a button on my xbox controller. Also verified it makes no difference if controller is connected to my wireless adapter to plugged in via USB cord.
Anyone that doesnt have GE installed already, needs to wipe their drivers with DDU (display driver uninstaller) and reinstall their drivers and either put GE in and disable it, or just uncheck the box and not install it at all.
The Atom magnetically fuses into a convenient, compact shape to fit in your pocket, or in the included carrying bag. Plus, an ergonomic handle shape and console-style controls provide a familiar console experience to mobile.
Each controller module is powered by its own battery cell, giving you 20-hours of total battery life on a single charge. When it is time to charge, the Atom quickly recharges in just 2.5 hours using the supplied USB-C cable.
The long-awaited Warzone Mobile is finally available worldwide, and so many people want to play that it often leads to server overload. Despite this, players are eager to play a few matches in their favorite shooter as soon as possible. Not all players are used to playing on the touch screen, but fortunately, the developers took care of this by adding controller support. Unfortunately, not all fans know or understand how to play Warzone Mobile with a controller, so we're here to help.
Warzone Mobile has controller support, which is definitely an advantage. Not all gamers are used to playing on a touch screen, especially on smartphones with a small display. Unfortunately, there are not many controllers that are compatible with the game, and most of them require a Bluetooth connection. Among these controllers are the following:
So, if you own a latest-generation console such as a PlayStation or Xbox, you have everything you need for wireless gaming. If you don't have any consoles but still want to play on a controller, you can use an alternative: mobile controllers that are designed for such purposes. Some of them can be connected to a smartphone via Bluetooth, while others are wired, depending on the model. Here's a list of the best mobile controllers you can use:
Wired mobile controllers are easy to use, as you just need to plug the cord into your device to make them work. On the other hand, wireless controllers can be tricky. To help you figure it out, we've prepared short instructions on how to connect controllers to your smartphone.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
Game controllers may be input devices that only provide input to the system, or input/output devices that receive data from the system and produce a response (e.g. "rumble" vibration feedback, or sound).
Controllers which are included with the purchase of a home console are referred to as standard controllers, while those that are available to purchase from the console manufacturer or third-party offerings are considered peripheral controllers.[1]
One of the first video game controllers was a simple dial and single button, used to control the game Tennis for Two. Controllers have since evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
Game controllers have been designed and improved over the years to be as user friendly as possible. The Microsoft Xbox controller, with its shoulder triggers that mimic actual triggers such as those found on guns, has become popular for shooting games.[2]
Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered. USB game controllers could also be connected to a computer with a USB port.
Input devices that have been classified as game controllers include keyboards, mouses, gamepads, and joysticks. Special purpose devices, such as steering wheels for driving games and light guns for shooting games, are also game controllers. Some controllers are designed to be best for one type of game, such as steering wheels for driving games, or dance pads for dancing games.
A gamepad, also known as a joypad, is held in both hands with thumbs and fingers used to provide input. Gamepads can have a number of action buttons combined with one or more omnidirectional control sticks or buttons. Action buttons are generally handled with the digits on the right hand, and the directional input handled with the left. Gamepads are the primary means of input on most modern video game consoles. Due to the ease of use and user-friendly nature of gamepads, they have spread from their origin on traditional consoles to personal computers, where a variety of games and emulators support their input as a replacement for keyboard and mouse input.[3] Most modern game controllers are a variation of a standard gamepad. Common additions include shoulder buttons placed along the edges of the pad, centrally placed buttons labeled start, select, and mode, and an internal motor to provide haptic feedback.
As modern game controllers advance, so too do their user ability qualities. Typically, the controllers become smaller and more compact to more easily, and comfortably, fit within the user's hand. Modern examples can be drawn from systems such as the first Xbox console, whose controller has changed in a variety of ways from the original Xbox 360 controller to the Xbox One controller introduced in 2013.
A paddle is a controller that features a round wheel and one or more fire buttons. The wheel is typically used to control movement of the player or of an object along one axis of the video screen. As the user turns the wheel further from the default position, the speed of control in the game become more intensive.
Paddle controllers were the first analog controllers and they lost popularity when "paddle and ball" type games fell out of favor. A variation, the Atari driving controller, appeared on the Atari 2600. Designed specifically for the game Indy 500, it functioned almost identically in operation and design to the regular paddle controller. The exceptions were that its wheel could be continuously rotated in either direction, and that it was missing the extra paddle included on the previous model. Unlike a spinner, friction prevented the wheel from gaining momentum.
A joystick is a peripheral that consists of a handheld stick that can be tilted around either of two axes and (sometimes) twisted around a third. The joystick is often used for flight simulators. HOTAS (hands on throttle and stick) controllers, composed of a joystick and throttle quadrant (see below) are a popular combination for flight simulation among its most fanatic devotees.
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