Microsoft Train Simulator Download For Windows 10

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Maral Mende

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Aug 4, 2024, 5:11:47 PM8/4/24
to halsoesesmou
Perhapsby offering those who are not railroad, simulation or railroad simulation buffs this warning: this is a title aimed squarely at folks who really want the moment-to-moment experience of operating steam, electric and diesel trains, both passenger and freight, in all sorts of weather and in all seasons, all over the world. For those seeking that experience, Microsoft Train Simulator will provide hours of deeply immersive entertainment. Those not seeking that experience are gently urged to look elsewhere.

Microsoft Train Simulator is not so much a single program as it is the cornerstone of what will likely become an edifice of expansion packs, sequels and third party add-ons. Like Microsoft Flight Simulator, the intention is to provide an open framework for ongoing development by Microsoft and anyone else. There is even an editor included to allow the process of add-ons to begin immediately.


Fully installed, Train Simulator takes up about 1.8GB. That might seem extreme until you consider just how much has been wedged into that space. You're looking at two steam locomotives (the Flying Scotsman and the Golsdorf Series 380), three diesel locomotives (the GE-9-44CW or Dash 9, the GP38-2 and the Kiha 31) and four electric locomotives (the 2000 series, the 7000 LSE series and two versions of the Amtrak Acela).


These nine locomotives have been given more than 600 miles worth of track in the United States (Marias Pass in Montana and the Northeast Corridor), the Austrian Alps (Innsbrook-St. Anton aka "the Orient Express"), England (the Settle & Carlisle Railway) and Japan (Tokyo-Hakone and the Hisatu line). All of these routes can be run in all seasons, in all weather, day or night.


And all these routes look good enough to sustain the illusion that one really is operating a train rather than manipulating a simulation. Whether sticking one's head out of the cab of the Flying Scotsman or sitting quietly in a passenger car and watching the Northeast Corridor slip by, Train Simulator delivers impressive, if not stunning graphics. Other games may look better, but then they're not trying to model over six hundred miles of landscape at near-ground level.


Since this is a simulation and not a summer blockbuster, it takes more than showing up in the cab and grabbing at things to nudge these iron horses out of the barn. Or, as it says on page 20 of the 90 page manual, "Before you start barreling down the track, we recommend you learn the basics of operating one of the three types of locomotives in Microsoft Train Simulator. These trains are modeled so closely on real trains that the challenges are significant, and a little preparation can go a long way."


In addition to the concise introduction to train physics, Train Simulator also has fine in-game tutorials (beginners are advised to start with the electric train) that provide the foundation for safe and efficient train operation. Safe? Well, yes. As in the real world, you can take a corner too fast in Train Simulator and find yourself well off the rails. Efficient? Well, of course. Trains, especially passenger trains, are supposed to run on time, neither arriving early nor showing up late. And the source of efficiency on a train is whoever is handling of the controls.


Assuming you've gotten a handle on how to handle the handles in the cab of, say, an Amtrak Acela, it's time to put some distance between you and your point of origin. But what to do? Why not try an activity or two? Depending on the route, Train Simulator provides from six to thirteen different scenarios to challenge armchair engineers. There's the earthquake-damaged track in Japan, murder on the Orient Express and medical emergencies in England. And a hearty dose of ordinary freight operations that no one ever notices when they're done right.


The activities are like having a stern instructor at your elbow, praising you for things done well and letting you know when you've blown it. Making sure, for example, that you don't exceed the speed limit is a good thing, but not if you forget to stop for passengers while you're doing it. Once you have put all the different locomotives through all the different activities -- which includes servicing the Northeast Corridor of the United States with Britain's Flying Scotsman, moving tourists from Shinjuku to Hakone-Yumoto with an Amtrak Acela or whatever other combination of rolling stock and route appeals -- you can develop your own activities with the activities editor and share them with other buffs.


If mastering all the activities and then devising your own is not enough to keep you occupied, why not take a shot at building your own route? While there is no reason why it can't be a fantasy route, the train buffs I know would be much more likely to recreate either an existing or historic one. The landscape editor, though not supported as a product by Microsoft, has a full tutorial to get you started on building a route of your own.


Train Simulator, like the Puzz3D CD titles from Wrebbit, makes it possible to enjoy what is usually a delicate and space intensive diversion without worrying about losing pieces or filling up an entire basement. Folks who live in apartments can now have train layouts that painstaking replicate hundreds of miles. Better yet, once a layout is complete, it is possible to climb into the cab and see the entire creation from a variety of perspectives, including the engineer's, a passenger's, a trackside observer and even a couple of birds, flying in front of and following the train. There are some limitations of movement within the cabs - while the passenger cars are rendered in 3D, the cabs offer 2D left, front and right views only. You can, however, stick your head out the window of the steam locomotives and look around.


One possible nit which can be picked with Train Simulator is the lack of people. The world, while highly detailed, is devoid of living inhabitants, with the exception of some livestock. Some will find this disappointing; I didn't. In fact, I much prefer miniatures (and that includes train layouts) that imply the presence of people rather than dropping in a poor substitute. I would jokingly suggest that including passengers runs the risk of pulling Train Simulator into the territory occupied by* The Last Express* or Gadget. Then again, some clever developer may be, even as you read this, feverishly coding a Train Simulator Passenger Pack.


There are also some technical nits, such as the difficulty of maintaining appropriate speed due to the illegibility of some of the trackside signage. Real cabs don't have pop-up windows to offer advice and information. Getting a sense of the gradient of the track beyond the initial route-loading screen would also be helpful.


Overall, Train Simulator reflects the level of polish and depth that can come from spending three years driving toward a specific goal. Designed to bring the realism and extensibility of Flight Simulator to railroad buffs, Train Simulator appears poised to take up a well-deserved extended residence on the hard drives of enthusiasts everywhere.


The game has been tested on Windows 7 64-bit, Windows 10 and Windows 11, it works fine. With MSTS Bin unofficial patch the game supports high and wide screen resolutions up to 4K. You may experience some small troubles when you play the game on modern systems, check our Guide and Notes for details


Before installation - if you're using Windows 8, 8.1, 10 or 11 - make sure that you enabled DirectPlay if you didn't make it before, read this or this guide how to do it (if you're using Windows 7 or older - just install DirectX from the disc)


We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!


Being that the last day of 2020 today, this is my last post of the 2020 year. I have grown alot on the MRR forums since I joined in March of 2020 this year, and hope to accomplish more in the hobby next year in 2021, into this current decade and beyond.



This coming year in May of 2021, it will be the 20th anniversry of when the classic train simulator game, being Microsoft Train Simulator, would have been released in May of 2001 twenty years ago. I first bought the game with my own saved up allowance in the mid-2000s turning my time in middle school.



My favourite route featured ingame was Marias Pass in Montana featuring the BNSF railroad. I developed a facinaton with the BNSF and the Dash 9 locomotive, as I like mountain railroading in North America with the endless pines, forests and mountain scenery. The orange livery on the BNSF dash 9s even reminds me of the orange crush pop soda I enjoy drinking. I intend to get the game again once I get a gaming PC, a I long to play the default version again.



I had the idea of recreating the freight consist In HO or N scale with the same locomotives and freight cars used by BNSF as seen in the default verison of the game which takes place on the Marias pass route set in 2000 and 2001 before the swoosh logo came into use by BNSF. Because of the outdated, crude graphics with some unreadable blurred lettering its hard to make out which kinds of freight cars are which, expecally the boxcars as I cant tell if they are high cubes or not. I would like the help of the BNSF railroad fans and others to help find out the types, lengths, real life railcar manufacturer, etc of the various freight cars featured ingame These screenshots where from the youtuber "Little Pimpf," gameplay of MSTS 2001 with HD graphics.


Please answer which freight cars typen length etc, in the same order as the screenshots I have posted below.



No.#1. BNSF Dash 9 with 48' container length capacity well cars. I love the simplistic look of the blue and pinkish red containers.

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