Just something!

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Vaibhav Bhalerao

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Mar 9, 2016, 3:04:55 PM3/9/16
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Lets just put it out there. We have nothing to lose. :/

Inline image 1

Kiran Rajachandran

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Mar 9, 2016, 3:13:22 PM3/9/16
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So, who's free/eligible to work on Steam integration?
I remember AJ saying that we can hire guys from EAE to get it done. But is there any money in game's account now?

Vaibhav Bhalerao

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Mar 9, 2016, 3:23:59 PM3/9/16
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Lets give a guy credit so that he can put an igf winning title on his name. He can say he worked on steam integration. Students are always willing to do stuff for their Resume.

A.J. Dimick

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Mar 9, 2016, 3:32:50 PM3/9/16
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There'd be plenty of c6s that would help though I'm not sure its ethical for me to ask.   Currently I cant get any build of the game to work of any kind.  

Vaibhav Bhalerao

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Mar 9, 2016, 3:57:18 PM3/9/16
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Could we ask Corrinne or Bob or Roger if we can take some help from C6s to get our game out? I dont think they would mind.
Also, to back Kiran's question, how much do we have left from the funds that we got?

---------- Forwarded message ----------
From: A.J. Dimick <ajd...@gmail.com>
Date: Wed, Mar 9, 2016 at 2:32 PM
Subject: Re: Just something!
To: Vaibhav Bhalerao <vaibhav.b...@gmail.com>


There'd be plenty of c6s that would help though I'm not sure its ethical for me to ask.   Currently I cant get any build of the game to work of any kind.  

A.J. Dimick

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Mar 9, 2016, 4:00:26 PM3/9/16
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still around 5 grand

Kiran Rajachandran

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Mar 9, 2016, 4:32:32 PM3/9/16
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I am able to get the game version from Desura (1.6) working on my PC.
The online Unity server has been down for a long time.
The LAN game should work.

@AJ - When you say you cant get any build working, what do you mean? Does the game keep crashing? Or it doesnt connect?

A.J. Dimick

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Mar 9, 2016, 4:41:47 PM3/9/16
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doesn't connect.

A.J. Dimick

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Mar 9, 2016, 4:42:06 PM3/9/16
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via lan

Miao Xu

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Mar 10, 2016, 7:27:21 PM3/10/16
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The best solution would be take out the server option and add in connect via IP (or just replace the "connect" button to "connect via IP" so we don't have to deal with Scaleform) so we don't have to deal with the NAT problems. 

I can take a look at some point. If it comes to that, I need to borrow an unity 4 education license and I need the asset server address. (Can I even connect to it if I'm not in the U's network?)

Vaibhav Bhalerao

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Mar 10, 2016, 7:40:37 PM3/10/16
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Something to remember. While integrating Steam API, we can use their matchmaking instead of unity's master server. They definitely have ways for establishing peer-to-peer connections. Also, are you sure Max, that direct IP connection solves Nat issues? I am not sure how. That's a discussion for a different place though.

Kiran Rajachandran

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Mar 10, 2016, 7:43:28 PM3/10/16
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Max, we already have a Unity Pro License. It can be used on Unity 4 and 5.
Unity Pro 5.x
 
R3-G5GR-ZNWR-8VKC-V54B-BQZ7

Max Xu

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Mar 10, 2016, 8:44:56 PM3/10/16
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Do you happen to know the asset server address?

Sent from my iPhone
via lan

doesn't connect.

still around 5 grand

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Kiran Rajachandran

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Mar 10, 2016, 9:18:37 PM3/10/16
to Miao Xu, hack...@googlegroups.com, Vaibhav Bhalerao

The latest code is in the solution that Saurabh shared. There asset server has outdated code.
The Unity Pro licence doesn't support Asset server.

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