looks good so far

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scott

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Jul 25, 2011, 3:42:08 PM7/25/11
to gwen-discuss
I just downloaded the source and am looking it over right now. I
compiled the directx 9 example you provided. I noticed that you have
all the MSVC projects to build the different dlls and static
libraries. One criticism is that you dont have projects set up to
create directx opengl applications. It was not difficult for me
because I knew what I was doing, but to give your product a better
penetration amongst the newer users, these projects should be created
so that they can get into it easier.

Continuing, am I correct in assuming that to use directx 10 or 11, I
just have to re write the Gwen::Renderer object? If so, cool then I
will definitely use your GUI, seems very very very neat. I have to
give you some cuddos here so far because I have been looking for a UI
for a while now, and yours seems the best out of all the major ones.

scott

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Jul 26, 2011, 12:55:17 AM7/26/11
to gwen-discuss
I am replying to myself.... I obviously am blind and did not see the
dx9 sample in the .sln file. So, I take back what i said!
I am going to write a dx10 version of the renderer and hopefully do
some optimizations as the standard font renderer in dx is very slow.

so.. Good job !!! Love the product
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