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I built a bunch of banners for a client a while ago in FLASH and part of the banner was a little character that ran around and did certain things at different points in the animation. It was all done with separate movie clips and handled through actionscript. The client now needs to convert them all thanks to the creative killer HTML5 mandate. I finally figured out how to recreate all the previously simple animations to an insanely tediously spritesheet. I even got it to play in the banner. BUT I need it to repeat the character animation at set times during the banner playback and to stop on specific frames of the character animation at specific points during the banner playback. I cannot for the life of me figure this out nor can I find any tutorials that clearly show how to control sprite sheets once you've created them. I've tried using the Event Markers but I've never gotten one to work.
Jaz
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May 2, 2016, 6:25:31 PM5/2/16
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Hi!
Thanks for using Google Web Designer and writing in to the forum! We have a few resources that may help you. Can you check them out below and let us know if you have any questions?
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I've read both of those a few times now but they don't fix my problem. I'm familiar with spritesheets and how to work with them from my days of building multimedia projects in Macromedia Director back in the 90s. I've been trying to get Events to control the spritesheet. It's not intuitive and the tutorials do a great job of talking features without actually showing how they can effectively be applied in real world situations where clients have some pretty complex demands.