Currently I have a only one page, page1, targeting event-2, with action YouTube pause and choosing gwd-youtube_1 as my receiver. There's only one youtube video. And lastly there's no configuration specified. Shouldnt this normally work?
I realized I have done this before. Normally, the steps you just outlined work. However I have event and animation that loops forever which seems to be the reason why I can't target and properly pause the video at a specific point. I have a looping series of images fading out to simulate an animated gif like effect. There's an even animation with page1>event>GotoAndPlay>Page1. That event currently repeats according to a start and end label I have created on the timeline. Is there a way to correctly have two events, one that loops infinitely from one set of labeled points and one that happens linearly at a certain point with the pausing I am trying to impose on the video?
So basically, I want to have two events. One event is running from the beginning and continues infinitely. It is a series of images fading out to reveal the next and continues on forever. That is one event that is currently running.
For that first event, I have two labels, one called 'startAnimation' and at the end of the animation, I created an end label, 'endAnimation.' It is at the end of this sequence that I have an event running that runs it again infinitely.
At the same time, i have a youtube video playing next to this. I want an event on that video that has it pause after X amount of seconds have elapsed. I'm currently having trouble with this event. I have attached a zip file with the unpublished version of the document. I hope it makes sense what I am trying to do.
Thanks a lot for this. This is exactly what I needed. Can you explain what was done in the updated file different from what I had?
That made total sense and works. However, now I'm running into a different problem, which is unusual. I am trying to animate in elements to cover the youtube component, simple opacity keyframe animation. However, I am attempting this and it does not work 50 seconds out in the GWD timeline. Do you know why this would be?