This is a feature request for a component that uses a texture sheet for images.
First option...
The existing image component can be modified, or a new texture sheet compatible image component can be created.
It would be nice if the component would show a live preview while the user is working with the component on the stage.
Second option...
Optimally, the user would be able to import a texture sheet with associated texture atlas in to the Asset Library, and the user would be able to drag and drop the new assets from the Asset Library to the stage without breaking a sweat. The images loaded from the texture atlas would be handled nearly identically as if it was a jpg or png.
Reason we need this...
You must upload your HTML5 asset as a .zip or .adz containing a maximum of ten files, and including exactly one click tag.
If I ever get free time, maybe I'll start looking in to how to create a custom component, but instead it would be super useful to everyone that uses this program if GWD supported texture sheets natively.
Thanks!