On Tuesday, January 1, 2013 12:46:37 PM UTC-8,
mar...@openstream.ch wrote:
I've quite some issues altering descriptions.
1. There's a bucket holding a key in my realm. While the bucket is displayed with it's proper hand-written description, the same cannot be said about the key.
Rather than saying "Inside the bucket, you find a key. Having been hidden inside a bucket full of grossly decomposed fish, the key not only smells rather weird but also tastes like ...fish." it refers to it as "There's a stinking key inside the bucket".
I think I once faced the same issue in offline Inform 7 but can't, for the life of me, figure out how it was solved.
When do you want this description to appear? To change what happens when you examine the bucket, I think you either need an "instead of examining the bucket" rule or to replace the "examine containers" rule.
BTW, for questions that aren't Guncho-specific, ifMUD or the
intfiction.org forums are more likely to get a quick and correct answer.
2. I'd like players referring to me under a different name. Is there any rule that will change my display name to something else?
Your realm can identify you by your mud-name property (which is your Guncho player name) and change the display or parsing appropriately. Something like:
Definition: a PC is royal if the mud-name of it is "yourname".
Rule for printing the name of a royal PC: say "othername".
Understand "othername" as a PC when the item described is royal.
vw