I am currently working on generating the icon assets for the company I work for. I am using Sketch, and am creating a large library of the icons. They are all Line icons (the style) and basically everything is a 1px line.
I am trying to determine if I should keep the icons in sketch all as strokes, or if I should use illustrator to have them remain in an editable format, and then convert them to shapes and import and use those in sketch.
I am using sketch to export the icons for development. Am using a mixture of mass export as SVG and PNG, and also setting all of them to be able to be exportable. We are using Abstract and the devs can click on an icon and download it from there.
So, here is my question... what is best practice? I have always hung out on the side of the line where I keep them all as strokes because it allows for me to easily change them later on if needed. Converting them to outlines goes against my intuition because it makes them harder to work with, and even possibly scale.
I don't save all my Photoshop documents as PNGs/JPGs then trash the .psd. No. I keep my layered, editable, PSD then export/save for whatever format is needed at the time. This allows for more easily edited images in the future while still providing the assets which may be needed at the present time.
However, I advise to keep it editable somewhere in case you need to go back and make changes. It's also great if someone in your team wants to use your icon as a base to create a new one, for example.
Hello steemians and fellow artists! Here's a digital illustration of my own character using adobe illustrator. I'm using adobe illustrator for weeks and I'm still developing my skills in terms of using tools. Though it took me hours to finish the lining and coloring of the character, it's all worth it because it was fun doing this. Constructive criticisms are welcome in order for me to improve.
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