GuggaFF is now on ActionScript 3.0

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sotirov....@gmail.com

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Sep 20, 2007, 9:40:50 AM9/20/07
to Gugga Flash Framework
We this post we would like to announce our long anticipated plans for
moving the Gugga Flash framework to ActionScript 3.0 have become a
reality and we can share its first alfa release. This turned out to be
a very complicated task since the whole concept of making interactive
sites and applications with Flash is changing completely with the
release of Flex 2 and Flash CS3. That's why we decided to identify the
unique features that we believe will continue to exist and will
contribute most to the whole development process, and port them first.

The primary features which we decided to include in this first
ActionScript 3.0 release of the framework is the Tasks Engine. Along
with it are included some other aspects which support its
functionality such as Collections, Logging and variety of utilities.

Tasks engine is very powerful and in the same time its abstract
enough. It can be combined with different concepts already included in
Flex and Flash CS3. One can imagine tools combining XML defined
animations from Flash CS3 and effects from Flex wrapped and included
in a GuggaFF task sequence or sequences wrapped and used as effect in
Flex.
There are still no implemented wrappers for doing so but they are
possible to implement and will probably be included in some of the
next releases.

Our major goal is to provide a full featured framework which will
complement the Adobe's suite of tools for creating interactive sites
and applications. The scope and concepts of the framework will change
over time as the basis of the tools we currently have has changed so
much but we promise that all that we learn will be shared, with more
examples and refined best practices.

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