The most significant change in is the Application Architecture. Now
the ApplicationController class is a kind of Front Controller for the
application. It controls all the transitions in the application and is
responsible for the navigation state. Transition starts and
interruptions are handled by the ApplicationController so the lower
level SectionControllers are no more responsible for this. Their job
is to provide the openSection() method and return the transition
between the sections they are responsible for. The openSection()
method of the ApplicationController should not be called separately.
The navigateTo() should be called instead.
In addition to the ApplicationController changes the navigation's
state can be set by specifying the section path which is currently
available. This synchronization is made by the
gugga.application.NavigationManager which is commanded by the
ApplicationController. Every navigation instance which is registered
in the NavigationManager will follow the changes in the application's
section path automatically.
Having the ApplicationController as a Front Controller gives a much
better level of control and synchronization, so now we have much
better transitions interruptions. To support all the cases of fast
transition changes the navigateTo() method can refuse to open a
certain navigation path. In this case it returns false and the
corresponding command is not included in the CommandHistory.
The other major change in this release is that GuggaFF has become
almost completely separated from the Macromedia MX framework. We have
our own implementation of EventDispatcher with the
gugga.events.EventDispatcher class. It uses AsBroadcaster and provides
significant increase in performance. In addition, the
gugga.common.UIComponentEx is not inheriting mx.core.UIObject. This
makes the framework more performing and decreases the time needed to
initialize an application. The only link between GuggaFF and MX
remains the mx.utils.Delegate class.
Another big step in increasing the performance is the new gugga.tween
package. It provides a lightweight but powerful tween engine. It
supports both tweens with frames duration and tweens with time
duration. This helps to tune the speed and smoothness of the
animations even better.
For a complete list of changes please see the change log.
http://www.gugga.com/GuggaFlashFramework/
Just curious why you're still using the MX Delegate?
-rw
Absolutely. I'll get right on that
-rw