As i read this group partial this is happening several times to other
Growl-users.
Regards
Mark
On 25 lis, 12:38, dereinevogelda <dereinevoge...@googlemail.com>
wrote:
We have a ticket on it with about 10 samples on it, but if you could sample the process as well that'd be a huge help.
Chris
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I've already posted a sample.
This happens consistently whenever Growl is left running for a few
hours—100% reproducible, though there are NO specific steps other than
"launch growl, leave computer running"
One additional bit of info: when I look at the process list in iStats
Menu "launchd" is the process taking all the CPU. Activity monitor
still shows the "Growl" as the process taking all the CPU.
This has become completely unusable—I've uninstalled Growl 1.3.2 and
reverted to 1.2.2 :-(
After I uninstalled SIMBL, my Growl (1.3.3) looks fine.
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I shutdown HardwareGrowler immediately after posting my first message and left the machine running, including overnight. 12 hours with no problem.
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I still haven't had any problems since shutting down HardwareGrowler.
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Happening to me as well, every week or so. Not a dealbreaker, but
still annoying.
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Who do I contact about getting my money back ? Seems no one give a two shits about this issue and all we get is "send more samples" My guess is they are waiting until 10.8 comes out w/ notification center and growl becomes obsolete.
Who do I contact about getting my money back ? Seems no one give a two shits about this issue and all we get is "send more samples" My guess is they are waiting until 10.8 comes out w/ notification center and growl becomes obsolete.
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lsof -i :23053 | cut -d' ' -f1 | sort | uniq -c
It should show how many sockets to Growl are open by each application. If you see hundreds of open connections when Growl starts eating CPU, it is probably the same bug.
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Eduardo
On Sunday, April 1, 2012 at 03:23 , Roman Revyakin wrote:
> Hi Eduardo,
>
> Thanks for your email, that sheds a bit of light on the problem indeed. If 100% CPU Growl usage is caused by the same reason of too many open files it is definitely not Adium, as I am not running it here.
> I run Skype though which is sending its notifications through Growl.
>
> Regards,
> Roman
>
> On Sun, Apr 1, 2012 at 3:44 AM, Eduardo Habkost <ehab...@gmail.com (mailto:ehab...@gmail.com)> wrote:
> > Adding more information to my previous message (I can't reply to my own message as it seems to be stuck on the moderation queue):
> >
> > I just found out what caused the "Too many open files" error: my Growl process has 287 open files according to 'lsof'. 247 of them are TCP sockets. And 246 of them are connections from Adium! The default ulimit set by Mac OS X Lion seems to be 256 open files.
> >
> > Right now Adium has 246 established TCP sockets to Growl, and 600 SYN_SENT sockets trying to connect to Growl. (!)
> >
> > I'm using Adium 1.5.
> >
> > So, the question for all other people seeing this problem: are you using Adium, too?
> >
> >
> > On Monday, February 27, 2012 6:08:26 PM UTC-3, Christopher Forsythe wrote:
> > > We also need to know any steps that you were taking at the time. The big problem is that no one on the team can reproduce the majority of the CPU issues. Samples can help, but can only tell us so much.
> > >
> > > Chris
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- In one test, I configured Adium to send "connect" Growl notifications, and they were enabled. The socket was closed by Adium just after the notification response was received.
- In another test, I kept the same configuration on Adium, but disabled the notification Growl preferences. The socket was kept open after the error response from Growl. I don't know if the client was supposed to close the socket, or Growl should have closed it.
In case it helps the developers, a Wireshark capture file showing both cases is available at:
http://dl.dropbox.com/u/1626365/adium-two-notifications.pcap
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After I disabled the notification on Adium itself, I stopped seeing the bug. That happened because (on my case), connections were kept open only when Adium got "the user disabled this notification" error responses.
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Eduardo
On Tuesday, April 3, 2012 at 19:11 , Roman Revyakin wrote:
> Where does one download Growl Betas?
> Do you use something like Skype or Adium which usually produce a lot of messages so that one can test the undying connections?
>
Hi, Chris,
When it gets released, will the fix require updating the client framework on the apps, or just updating Growl?
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Has this issue been fixed for 1.4?
Has this issue been fixed for 1.4?
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On Friday, July 20, 2012 at 10:17 AM, Kevin Yank wrote:
I agree with Carsten. Development on 2.0 should stop immediately to make time for a 1.4.1 to fix this critical issue. Consider that most new Mac users today use MacBooks, and right now Growl turns into a battery-guzzling monster several times a day without notice.As a longtime Growl user, given this level of service for what is now a paid product, I find myself hoping for all my apps to ditch Growl and switch to 10.8’s Notification Center right away. :(
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Attachments:- smime.p7s
Same problem here... sometimes it's go to 120% usage.There is more problems on it, because my battery lose energy so fast... and my core2duo go to 84ºC!Waiting for solution. :/Sorry for my english guys, but I am brazilian.Thanks!
Em sexta-feira, 25 de novembro de 2011 09h38min01s UTC-2, dereinevogelda escreveu:I'm using Growl 1.3.1 on OS X 10.7.2 and Safari 5.1.1.
After a while Growl increases CPU-usage for now up to 150% on a 2011
MacBook Pro 13" with Core i5 Dual Core CPU. If i stop Growl via kill
or Activity monitor and restart it, it works fine for several days
again.As i read this group partial this is happening several times to other
Growl-users.Regards
Mark
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