I just pushed a bunch of changes. I've renamed 'niw' (the CSS class for
mapwindows) to the more descriptive 'mapwindow'. I've centralized that
CSS in css/mapwindow.css.
I've also spoiled Matthew's lovely agent_on_map redesign by adding three
options, for setting up rendezvous and meetings and other assignments.
I moved some stuff around to fit the options, and now it looks worse.
:(
I think that's the right way for it to work, though. Lemme know if you
guys disagree.
--Joe
--
J.E. -- http://nxhx.org -- 413.250.8007
* Joe Edelman <joe.e...@gmail.com> [2009-03-12 00:04 -0400]:
>
> I just pushed a bunch of changes. I've renamed 'niw' (the CSS class for
> mapwindows) to the more descriptive 'mapwindow'. I've centralized that
> CSS in css/mapwindow.css.
looks promising, i'm sure there'll be something for me to nitpick on. :)
> I've also spoiled Matthew's lovely agent_on_map redesign by adding three
> options, for setting up rendezvous and meetings and other assignments.
> I moved some stuff around to fit the options, and now it looks worse.
> :(
>
> I think that's the right way for it to work, though. Lemme know if you
> guys disagree.
i reckon there is an error in logic: when i plan a rendez-vous with an
agent, the window should be headlined as RENDEZVOUS FOR MARMORKUCHEN
instead of AGENT X and the pre-selected agent to rendez-vous with should
be the clicked AGENT X, not me.
and i just felt that EDIT LANDMARKS needs a back button in case you
realise you do not want to edit the landmark. in this case, you could
click on the landmark below the mapwindow, of course, but it feels more
intuitive to me to go back via a button.
it becomes vital though, if you go to the landmark editor via the
assignment editor and then decide you want to abort the landmark edit.
http://github.com/marmorkuchen/groundcrew-viewer/commit/e0b3f88dbfca8ecbb4e3d3ad49efa8da88bae54d
cheers,
marmorkuchen
--
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( )
X Agenda 23 - Soziale Zwietracht, Schrumpfen und Tradition
/ \
* Joe Edelman <joe.e...@gmail.com> [2009-03-13 17:54 -0400]:
>
> That's not an error in logic. Actually, you've hit upon one of the
> unsolved problems with Groundcrew.. I basically want to discourage
> people from setting up strangers (or hot girls) to rendezvous with
> THEMSELVES. The power dynamic is too weird.
>
> Anyways, the interface (and I've adjusted the copy a bit and tuned the
> functionality) is honed so that you are setting up two OTHER people with
> each other. So it's quite hard to do the sketchy thing.
oh, sorry, i misunderstood this feature then. i thought it was supposed
to organise a rendez-vous of yourself with somebody else and not two
other people's rendez-vous. too much thinking in old-fashioned ways. :)
thanks for the clarification!
cheers,
marmorkuchen
> >* Joe Edelman <joe.e...@gmail.com> [2009-03-12 00:04 -0400]:
[...]
> >> I've also spoiled Matthew's lovely agent_on_map redesign by adding three
> >> options, for setting up rendezvous and meetings and other assignments.
> >> I moved some stuff around to fit the options, and now it looks worse.
> >> :(
> >>
> >> I think that's the right way for it to work, though. Lemme know if you
> >> guys disagree.
> >
> >i reckon there is an error in logic: when i plan a rendez-vous with an
> >agent, the window should be headlined as RENDEZVOUS FOR MARMORKUCHEN
> >instead of AGENT X and the pre-selected agent to rendez-vous with should
> >be the clicked AGENT X, not me.
[...]
--
_ ascii ribbon campaign .oOo. GCSd-s:+aC++ULB+++W++M+PS+++Y+
( )
X Any problem in computer science can be solved with another layer
/ \ of indirection.
The changes look good Joe!
> I've also spoiled Matthew's lovely agent_on_map redesign by adding
> three
> options, for setting up rendezvous and meetings and other assignments.
> I moved some stuff around to fit the options, and now it looks worse.
> :(
No problem - I'll take a look and do some polishing :-)
Cheers,
Matthew