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Tartley

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Apr 17, 2010, 11:16:51 AM4/17/10
to Grease Users
In case anyone finds this handy, I'm really looking forward to working
through this reading list of selected computational geometry papers
and books, assembled by Sean Gillies, they guy who wrote the GIS-
oriented 2D geometry library Shapely:
http://www.zotero.org/groups/geography-and-computing


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Casey Duncan

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Apr 17, 2010, 12:54:29 PM4/17/10
to grease...@googlegroups.com
On Sat, Apr 17, 2010 at 9:16 AM, Tartley <tar...@tartley.com> wrote:
> In case anyone finds this handy, I'm really looking forward to working
> through this reading list of selected computational geometry papers
> and books, assembled by Sean Gillies, they guy who wrote the GIS-
> oriented 2D geometry library Shapely:
> http://www.zotero.org/groups/geography-and-computing

Thanks! I setup a wiki page to gather links and random thoughts:

http://bitbucket.org/caseman/planar/wiki/Home

I've included the shapely resources link and a bunch of others I've gathered.

I can add you as a writer to the project if you want to contribute to
the wiki or code.

-Casey

Jonathan Hartley

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Apr 19, 2010, 8:52:44 AM4/19/10
to grease...@googlegroups.com
That's brilliant. Added to my own directory full of 'to read' links. :-)

I'd love to get involved - it seems like a terrifically worthwhile
project that I would learn lots from. But I'm I'm not as well-versed in
the fast math nor OpenGL stuff as I believe you are, and I already have
a bunch of time commitments. I haven't even looked at the code you've
written to date.

Let me finish one or two other projects, then come back and check out
your code, and get back to you with questions about it. Maybe we can
find something small I could usefully do to get my feet wet without
being too intrusive on your vision. :-)

Jonathan

Jonathan Hartley Made of meat. http://tartley.com
tar...@tartley.com +44 7737 062 225 twitter/skype: tartley



On 17/04/2010 17:54, Casey Duncan wrote:
> On Sat, Apr 17, 2010 at 9:16 AM, Tartley<tar...@tartley.com> wrote:
>
>> In case anyone finds this handy, I'm really looking forward to working
>> through this reading list of selected computational geometry papers
>> and books, assembled by Sean Gillies, they guy who wrote the GIS-
>> oriented 2D geometry library Shapely:
>> http://www.zotero.org/groups/geography-and-computing
>>
> Thanks! I setup a wiki page to gather links and random thoughts:
>
> http://bitbucket.org/caseman/planar/wiki/Home
>
> I've included the shapely resources link and a bunch of others I've gathered.
>
> I can add you as a writer to the project if you want to contribute to
> the wiki or code.
>
> -Casey
>
>
>


Casey Duncan

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Apr 19, 2010, 11:41:45 AM4/19/10
to grease...@googlegroups.com
No worries. Since planar is purely a math project, OpenGL kung fu
won't be necessary. I will be building some 2D vg stuff on top of
planar, but I'd like to keep it in a separate library. So planar is
"presentation agnostic" ;^)

Any help/involvement would be greatly appreciated at any level. Things
like discussing ideas, criticizing the api, reviewing the docs,
running the code on various machines, etc. will all help too, even if
you don't have time to do any coding. And if you get ambitious and
want to do some coding, you can always fork the project in bitbucket
and I can pull your changes in later, you don't have to be a writer to
contribute code, which is very nice (yay DVCS!). I'd like to keep the
"release early and often" meme with planar, so once I get the vector
stuff coded and documented, I'll do a 0.1 release. From there we'll
move on to point lists (multi-point? naming isn't solid yet), bounding
boxes and lines. More complex stuff will follow from there.

If you run across any other links of interest, let me know and I can
add them to the wiki.

-Casey
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