But is there any way to get data about the particals out of gravit for
further processing?
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I have not found that option. How do I activate that option?
| save | Cmd | Saves the current simulation by the name you give it (eg. "save mysimulation"). If you have saved or loaded recently, you will have a "simulation name" which is shown on the top of your screen. If you have this, you don't need to specify a name to save -- it will automatically use the simulation name. |
Inded I get files and some wery large, so it looks like it migh be the data I am after.
But is there any documentation over the syntax used in the info files? What is what in the file.
typedef struct particle_s {
VectorNew(pos);VectorNew(vel);
} particle_t;
typedef struct saveInfo_s {
int particleCount;int historyFrames;int totalFrames;int frame;int historyNFrame;
} saveInfo_t;
32 bits floats, you’ll get crappy results my friends. Please use at least double…
-----Message
d'origine-----
De : gra...@googlegroups.com
[mailto:gra...@googlegroups.com] De la part
de Gerald Kaszuba
Envoyé : 2 octobre 2011 17:34
À : gra...@googlegroups.com
Objet : Re: [gravit] Data
output from gravity, partical speed, cordinates etc.
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