GraniteDS localization location

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dhwani shah

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Apr 1, 2015, 8:36:00 AM4/1/15
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Hi,

I am working on GraniteDS project where i wanted to implement localization.I have created locale folder and placed my en_US/resources.properties file. I have also added metadata tag int othe mxml file. While compiling using below command :
mxmlc –locale=en_US –source-path=./locale/en_US

I am getting following error:
Error: Unable to resolve resource bundle "resources" for locale "en_US".

Can anyone tell me if I am missing any configuration to fix this issue.

Thanks
Dhwani

Erguder Bekrek

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Apr 1, 2015, 9:20:28 AM4/1/15
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You need to put the folder at the root of the project

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Erguder Bekrek

Développeur Flash/Flex ActionScript 2.0/3.0
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