Zelda Overworld Theme Download

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Diante Scharsch

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Aug 5, 2024, 10:05:32 AM8/5/24
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The Legend of Zelda Theme", also known as the "Overworld Theme", is a recurring song in the Legend of Zelda series. It serves as the main theme for most games in the series. It was composed by the now famous Kōji Kondō for use in the original game, The Legend of Zelda. Originally, the song appeared as a simple 8-bit music track used whenever Link entered the game's overworld. The song continued to appear in later games in the series, often being given re-instrumentation as computer game music technology developed. Since then, the song has grown in popularity and fame to become the official theme song for the franchise and among the most recognizable video game music of all time.

"The Legend of Zelda Theme" can be found in some form in every game in the series; whether used as the main theme, mixed in with another song, or having certain phrases briefly appear for cameo purposes. "The Legend of Zelda Theme" can also be heard outside of the series. It has appeared in Zelda-related games such as Soulcalibur II and the Super Smash Bros. series. The music has even been conducted in real life at full paying symphony orchestras.


The song was created by accident. Originally, the theme for the series was intended to be a rearranged version of the orchestral piece Bolero, but he then learned that he legally was not allowed to use it since the song was still under copyright. He then created the current theme song as part of an all-nighter.[1]


The theme appears twice in the game. One version is used as the music for the game's title screen and subsequent prologue. Another version is prominently featured as the game's overworld theme. The title screen for the Famicom version had slightly different music to that of the Nintendo Entertainment System.


The theme first appears subtly during the intro sequence, then fully as the title screen music, with another version playing on the file select screen. If 'ZELDA' is typed as the name during this screen, a samba-style version is played. Another version of the theme is used as the overworld music, which begins playing after Link reclaims his sword on Toronbo Shores. In this version of the theme, the second part is replaced with a new melody. Parts of the theme also appear in the game's music for Tal Tal Heights.


The full form of the theme is notably absent from Ocarina of Time. The only use of the theme is a single phrase repeated twice in the Hyrule Field music. Outside of this, it does not play at any point in the game. Because of the cameo-like nature of its appearance, some fans do not count this as a true appearance. However, in the the 3DS remake of the game, the theme appears in its full form in the end credits music.


Due to the similar sound capabilities of the Game Boy and Game Boy Color systems, the same title screen, file select, and overworld tracks are played in both Link's Awakening and the Oracle games. However, Oracle of Ages also contains a separate remix of the theme which plays on the overworld in the past. The two Oracle games also feature the theme in both their standard ending and Linked Game ending music as well as the the Game Over screen.


The theme appears as the game's main title music. Another mix based off of The Legend of Zelda's title screen version serves as the game select screen's music when choosing between A Link to the Past and Four Swords.


The theme makes several appearances in The Wind Waker. The first of these is in the game's prologue, where it play as the prologue mentions the Hero of Time. A remix of The Legend of Zelda's title screen version of the theme plays during the Epilogue, when Link has assembled the full Triforce of Courage and prepares to descend into Hyrule. Parts of the game's overworld theme, which plays while Link is on the Great Sea, and the Yacht Game and while the Great Sea is Cursed and are also loosely based on "The Legend of Zelda Theme".


A calmer, more subdued version of the theme serves as the title screen music for the game. A more conventional take on the theme plays during certain overworld segments of gameplay. Parts of the theme also appear in the game's end credits music.


Throughout most of the game, the full theme does not appear. Notably, in the few times it does, it appears as a supporting melody line to the main Twilight Princess theme. A very small part from the start of theme appears in Courage, Save Ilia, Hyrule Field theme, Title Screen Intro Sequence, Master Sword, Thundering Herd, and Hero Chosen by the Gods. The theme does not appear in its full form until the end credits music.


Remix heard in full in 'The Hero of the Winds -- The Storyteller's Memories'. Short phrase heard towards the end of 'Off to the Seas! - The Storyteller's Memories'. Loosely heard in 'The Virtue of a Hero'. Theme also plays when Tetra boards the Ghost Ship. As with The Legend of Zelda: The Wind Waker, 'The Great Sea' is loosely based on the theme. 'A Battle Across the World' contains a mixture of the Hyrule Field music from The Legend of Zelda: Ocarina of Time (which contains a single phrase from the theme) and The Legend of Zelda Theme.


The theme appears, in part, twice. The beginning of the Legend of Zelda title sequence is heard during the introduction to the Final Battle, and a single phrase of the theme is used several times in the game's end credits music.


The theme does not appear for most of the game. The first use of the theme is in the Song of the Hero, the beginning of which resembles part of the theme. It appears in its full form in the game's credits theme, and the main phrase appears in the game's closing scenes, both before and after the credits.


The theme is heard in full in the Overworld music (1 and 2) and in the Main Theme (Milk Bar). A remix can be heard in Beginning Field. A similar phrase to the theme can also be heard during a mini-game. Finally, it is heard during the Staff Roll.


The theme appears multiple times during the game, however, almost exclusively the first half is heard in all of its appearances. An organ and choral version appears in Impa's retelling of what happened ten thousands years prior to the game. An orchestral version briefly is heard during the melody that plays outside of Hyrule Castle. A soft piano remix plays in the opening of the Staff Roll and in the memory where Link rescues Zelda from the Yiga Clan. A slowed down version of it played by a violin is heard when riding a horse at night. When combining all of the little melodies Kass plays in the DLC Champion's Ballad, The full theme formed. A part of it is also present in Kass' full theme. In Link's last memory, where Zelda's power awaken and Link is dying, the theme plays softly as Zelda holds Link in her arms. After Link recalls his final memory, an emotional version of the theme is played on piano. Lastly, a flute and orchestral variation is heard during the true ending cutscene of the game.


The theme is first heard in the opening title accompanied by Skyward Sword's Ballad of the Goddess, the Hyrule Field theme from Ocarina of Time and the main theme of Twilight Princess. It is also heard as an upbeat remix in Hyrule Field, a short arrangement during the final scenario, a rock remix in the ending credits and as a mix of 8-bit and orchestrated version in Adventure Mode. Lana will hum the theme when using her Summoning Gate moveset.


Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.


The theme is one of two songs that can play on the Termina: Great Bay stage; the other is Saria's Song. A short remix of the theme also plays whenever Link, Zelda, Sheik, Young Link or Ganondorf win a match.


The Legend of Zelda Theme is used on a variety of tracks that play on the Bridge of Eldin and Pirate Ship stages. It is also heard after Link, Zelda, Ganondorf, or Toon Link win a multiplayer fight, and appears as an option for background music in the stage builder mode.


On the Wii U version, the theme plays on a variety of tracks that play on Skyloft, and the returning stages of Bridge of Eldin, Pirate Ship, Temple, and Hyrule Castle. On the 3DS version, this plays on the Spirit Train and Hyrule Castle stages.


The theme is heard in full in the mini-game The Legend of Zelda: Battle Quest. The beginning of the theme is heard as the Intro. A short phrase is heard at the beginning of Time Attack and briefly in the Victory Fanfare.


"The Legend of Zelda (Theme)" has appeared in almost every Zelda game to date. It was first introduced in The Legend of Zelda as the overworld theme, and evolved into the theme song for the entire series. It was written by Koji Kondo.


The piece is in march tempo. In most versions, it begins with a slower, pensive version of the main theme, accompanied by ascending sets of three tones. This transitions into a faster marching beat and then introduces the full theme by repeating the first measure of the full theme twice. The full theme is composed of three statements, which then transition into a higher-pitched, melodic climax. The climax repeats three times, descending in pitch and changing key each time, until a quick set of beats returns the music to the original full theme. There is often an echo after each statement. With more sophisticated instrumentation, the piece usually uses an extensive brass section.


The Legend of Zelda theme song has appeared in all of the Super Smash Bros. games as background music for Zelda related stages and a victory theme for Link, Princess Zelda and Ganondorf.


Most music and sound in the arcade era (Donkey Kong and Mario Brothers) was designed little by little, by combining transistors, condensers, and resistance. And sometimes, music and sound were even created directly into the CPU port by writing 1s and 0s, and outputting the wave that becomes sound at the end.

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