Hi!
See, one of the showcased projects on this website highlights a game called "Mighty Milky Way" by Wayforward, a discontinued game no longer available for sale. What I am looking for however is why is it in here? I've been looking for information regarding WayForward's pixel work and I only found that one of their main artists, a fellow by the name of Henk Nieborg, a fellow who worked with most of the other company's games during that era (Like Shantae Risky Revenge and Pirate's Curse, the Mighty Switch Force series of games, etc.) and we know from previous interviews that he gave that he primarily used Cosmigo Promotion during the company's forays into pixel-art games.
So in this regards, MMW stands out as a game that was seemingly designed and constructed using GrafX2 as one of their tools. And this is where I need to ask
A) Who was the one who put MMW on the showcase of GrafX2's website? Have the artists of the team contacted them to let it know that their tool was used during the development of this one game? The Wikipedia article of MMW states two persons by the names of Erin Pellon and Ilija Melentijevic worked as artists for this game, were they the ones using GrafX2 and the ones who revealed this? Has WayForward worked with GrafX2 in any other capacity outside of MMW?
B) Was GrafX2 used in any other games since then or even before what the showcase article puts in there? Since it is one of the most renowned tools for pixelling out there, cross-platform and open-source too. It wouldn't be amiss that more projects have used it since then? I wonder if anyone here knows more about it.
One last thing. The website pointing the existence of MMW does not works anymore, as it is a game WayForward, as stated previously, no longer sells or publishes, so I suggest putting the link through a wayback machine filter so an user can access it without needing to do that separate step apart.
That's all from me!
SirDigimon.