#177: Compiling with local lua installation
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Reporter: soliton1989@… | Owner: pulkomandy
Type: defect | Status: new
Priority: trivial | Milestone: 3.0
Component: GrafX2 | Version: 2.9
Keywords: |
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I downloaded the source code of grafx2 version 2.9.3225. I don't have Lua
installed in my system, but instead compiled a locally compiled version of
lua-5.4.7. The remaining dependencies of grafx2 are installed in my Debian
distro correctly. My lua libraries and installation are installed in the
directory $HOME/.local.
I attempted to make grafx2 in the src directory with the following make
command
make API=sdl2 LUACOPT="-I/home/asad/.local/include"
LUALOPT="-L/home/asad/.local/lib -llua"
everything went over smoothly in the compilation and the binary
grafx2-sdl2 was executing and running fine, but what was strange is that
it did not seem to be able to read the .lua scripts. Is this some issue
I'm unaware of or did I pass some flags incorrectly in the previous
command?
--
Ticket URL: <
http://pulkomandy.tk/projects/GrafX2/ticket/177>
GrafX2 <
http://pulkomandy.tk/projects/GrafX2>
The ultimate 256-color painting program