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GML specs / Brush and Point

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Jerome Saint-Clair

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Jan 26, 2011, 9:22:31 AM1/26/11
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Hi all,

Two remarks regarding Gml specs 1.0 before it's widely adopted.
I don't know if we already talked about it or not.

Do you think it would make sense to :

1- Remove the layer info from the brush and move it to stroke instead.
If we need to interchange brushes between strokes, it's better not to change the strokes layer ordering.
I think I raised that point (not 100% sure)

2- Make the point's rotation a 3D vector rather than just a 1D rotation.
Considering we have:
- The point's coordinates,
- A direction (from the previous to the current point),
- A pressure,
- A rotation (the orientation of the tool), it makes more sense in 3D.


J
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