Implementing a GML reader

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akeem

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Apr 2, 2010, 2:02:28 PM4/2/10
to graffiti-markup-language
Hey everybody,

I'm trying to implement a GMLreader for touch designer (using hell.gml
as my test case). Creating the basic geometry works fine, but I wonder
how to implement/drive the changes in line thickness. I think I read
somewhere that they are dependent on time, but if I look at the "time"
data, it increases almost linearily. How do you guys do it?

thx
akeem

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